GSA brings nearly two decades of standards-setting leadership to G2E 2015

For nearly two decades, the Gaming Standards Association (GSA) has been leading the world in creating standards that have greatly benefitted the global gaming industry. Now from its booth #4100 at G2E 2015, GSA will highlight its award-winning standards, which are currently implemented around the globe, and speak to its mission of continual standards development.

“We are at a crucial crossroads for the global gaming industry. Technology and regulation are evolving, allowing for more creative development that speaks more directly to tomorrow’s consumer. That evolution means that continual standards development and adoption are vital to the success of our industry moving forward, and GSA is proud to be leading the way,” said GSA President Peter DeRaedt.

GSA will also hold its Annual Meeting during G2E, on Wednesday, September 30 from 1:00 to 3:00 p.m. The meeting takes place in Venetian Casanova Room 606 and is open to all G2E attendees. At this important meeting, GSA will reveal the results of its 2015 Standards Adoption Survey, present a study comparing its G2S® Game to System Standard to the SAS protocol standard, and unveil a new G2S case study.

At the meeting, DeRaedt will also introduce GSA’s 2016 strategic objectives, which will serve as the organization’s roadmap for the coming year.

Admission to the Annual Meeting is free; registration is required.  Click here to register or go to

Established in 1998, GSA’s members represent a wide cross-section of the global gaming industry.

Platinum members include: Alberta Gaming & Liquor Commission; Aristocrat Technologies Inc.; Austrian Gaming Industries, NOVOMATIC Group of Companies; International Game Technology (IGT); Konami Gaming Inc.; Ontario Lottery & Gaming Corporation; Playtech, (PTEC.L), Scientific Games International (SGMS), & Sega Sammy Creation, Inc.

Other members include: Ainsworth Game Technology Inc.; Amtek Corporation Pty Ltd.; APEX pro gaming; Appolonia; Ascend Solutions; Atlantic Lottery Corporation; BCLC; BMM Testlabs; Casinos Austria; Casino Technology; ComTrade Gaming; Combination; Crane Payment Innovations; eBet Gaming Systems Pty., Ltd.; eCash Pty., Ltd.; European Casino Association; FortuNet, Inc. (FTNT); Gamblit Gaming, LLC; Gaming Laboratories International, LLC. (GLI); Gaming Technologies Association; Gauselman GmbH; Grand Vision Gaming; Intralot S.A. (INLr.AT); Inspired Gaming Group Ltd.; Interblock USA; Isle of Capri Casinos, Inc. (ISLE); JCM Global; Jumbo Technology Co. Ltd; Loto-Québec; LT Game; Kobetron; Macao Polytechnic Institute; Macau Gaming Equipment Manufacturers Association; Manitoba Liquor & Lotteries Corporation; Maxgaming; Multimedia Games (MGAM); Multi-State Lottery Association; Nidec Sankyo Corporation; Oregon Lottery; Ortiz Machine Company, LLC; Radical Blue Gaming; Random Consulting; RAY; Seminole Tribe of Florida; Seoul National University of Science & Technology; Transact Technologies Incorporated (TACT); U1 Gaming; UNLV International Gaming Institute; Western Canada Lottery Corporation.

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